
Mediocre is not just a name - it's a concept. Founded by two guys who don't really play video games, but thrive on creating, we got sick and tired of wading through the endless stream of crappy games out there. Thousands of developers pushing game after game where mediocrity seems to be the benchmark, we decided to develop different games without the compromises.
Our games are non-violent, because we want everybody to enjoy them, and we deeply believe that violence is not a necessary component of fun.
Our games are based on physical simulation, because we are both fascinated by science and the playfulness of interacting with something that behaves naturally but doesn't exist.
Mediocre programming & physics
Mediocre graphics & level design
Our first Mediocre title, currently available for iPhone, iPad, iPod touch, Android devices and Mac computers. Using a water cannon mounted on a crane, players must adjust the height and angle of the cannon to fight fires, move obstacles, spin wheels and activate traps in this challenging water-physics based puzzler! But squirt carefully as you will run out of water and the less water you use, the more drops you earn!
Granny Smith is a fast-paced racing platformer filled with spectacular crashes and amazing stunts. Jump, glide, swing and smash your way through 36 hand-crafted levels in three distinct settings. Just be sure to land on your feet! Available for iPhone, iPad, iPod touch and Android devices.
